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I wanted to make available a GPL daemon I developed for Linux called the “ping failover daemon”, or pfailover. It is designed for hosts with two or more network interfaces, with the goal of rerouting traffic over the secondary interface when the primary fails. It achieves this by monitoring a host […]
While working on my current Blackberry game, I ran into a situation where I needed to change the color of of a bitmap. Specifically, I wanted to signify an object was “hit” by temporarily tinting it red - i.e. I wanted to keep the original bitmap color pattern, but wanted to increase the red […]
How to Move the COS (esxconsole.vmdk) in VMware ESX 4 (vSphere) {02-21-2010}We recently upgraded from ESX 3.5 to vSphere at work, and man - is it awesome. The infrastructure manager (vSphere Client) supports a whole boatload of new options for better monitoring and managing your VMs and clusters - including a patch management system for keeping your VMs and hosts up to date. If […]
Apology! News, and a New Code Viewer {02-21-2010}First off, I want to apologize about the long hiatus away from the blog (looks like since August). The job took over a bit, plus I’ve been in the thick of developing a new commercial Blackberry game, doing some other projects, developing a raging Friday-night Oblivion addiction (such a good game), etc. I’ve […]
IAS Shared Secrets Aren’t So Secret {08-16-2009}Though by night I practice in the dark arts of computer science and engineering, during the day I play the part of a mild mannered network administrator. Recently I was taking stock of our backups, and as I was looking through some items that needed to be included in the nightly routine, I checked […]
A Quick Kudos to Blender {08-06-2009}As I mentioned in a previous post, I’m currently developing another Blackberry game, one I hope that turns out fun enough that people will want to play. As with most games, it requires graphics - which has actually always been somewhat of a road block for me. I don’t have many acquaintances that […]
Using Excel to Create Your Game’s Binary Data Files {07-31-2009}I don’t think I’ve mentioned it here yet, but I’m currently in the middle of developing a new Blackberry game that I hope to have on App World when I’m complete (as I get closer to completion I’ll put some screen shots up). I’ve always wanted to put an application or game up on […]
Blackberry Tour Owners - What Do You Think? {07-22-2009}I have quite a lot of RIM and Blackberry topics swirling around in my head - but those can wait for another day and blog post. I got my Tour a few days ago, and I have to say: I absolutely LOVE it. And though I’ll be the first to admit, I’m a […]
How Appropriate. You Fight Like a Cow: A Review of Tales of Monkey Island {07-19-2009}A lengthy title, but one of the most memorable lines from one of the greatest computer games ever created. I speak, of course, of “The Secret of Monkey Island”, a point-and-click adventure released by LucasArts (then Lucasfilm Games) in 1990. For the uninitiated, The Secret of Monkey Island and its 3 subsequent sequels […]
A Favorite CS Quote of Mine {07-11-2009}This past week I’ve been in Chicago (and Indiana for a couple days) having a blast and enjoying a little vacation time - I really enjoy this city. Back to rainy New Hampshire tomorrow - a little sad to leave, but it will be good to be home. In the mean time, I […]
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