Blackberry Development Articles

Blackberry Minecraft Chat Client {03-13-2011}

First off, if you haven’t tried Minecraft yet, it is a ridiculously addictive game in which you, the player, dig tunnels, collect materials, craft items, and build up the world around you. You explore underground caverns, build houses, castles, farms, etc. It’s a ton of fun (and definitely a good way to waste hours of [...]

Good First Week for Galactic Blast! {01-13-2011}

I tweeted this as well, but I just wanted to thank everyone who has been supportive of both the Blackberry Game Development Tutorial, as well as our commercial release of Galactic Blast! – over the first week, we sold over 100 copies! It’s a great feeling to know people are out there enjoying your game. [...]

Galactic Blast Released on App World! {01-06-2011}

I’m very excited to say Galactic Blast is now officially available for purchase from App World!! Pick it up now and save the galaxy, right from your Blackberry! And for all the aspiring developers out there, don’t forget to check out the tutorial to make games just like this one.

Screenshots of Our Upcoming Blackberry Game! {12-24-2010}

Well – I’m very excited. If you’ve been following the Twitter feed at all, you know that I’ve been working at a breakneck pace trying to get Galactic Blast completed. You might recognize the title from the demo game featured in our tutorial on creating a Blackberry game. The commercial release of Galactic Blast is [...]

Unfortunate News for a Realtime Blackberry Mixer {11-23-2010}

Overview Sometimes I’m not sure if it’s a good thing or a bad one, but I have the kind of personality that when I get involved trying to solve a problem, I can’t stop until it’s solved. This works out well as eventually the issue at hand is fixed, but it also has the side [...]

Blackberry – Mixing 2 or More Sounds Together (Concept Video) {09-02-2010}

An Audio Issue One thing that I (and many others judging by forum posts) have run into is the fact that the Blackberry isn’t very good at mixing more than one sound together. You’ll be listening to music, or playing a game with music, and suddenly you’ll get a text message, and it will simply [...]

Blackberry Programming: Increasing Video Speed Through Prerendering {08-28-2010}

A Problem of Efficiency As I finishing up the full version of Galactic Blast (screenshots on this soon, its a fully fleshed out game inspired by the demo, to be released on App World) – I ran into an issue in a strange area. The animation was smooth throughout the game, except oddly enough, on [...]

Blackberry Programming: Alter Bitmap Color on the Fly {02-21-2010}

While working on my current Blackberry game, I ran into a situation where I needed to change the color of of a bitmap. Specifically, I wanted to signify an object was “hit” by temporarily tinting it red – i.e. I wanted to keep the original bitmap color pattern, but wanted to increase the red portion [...]

Creating a Blackberry GPS Tracker {01-26-2009}

As I mentioned in my article about Creating a Blackberry Game, I love this mobile phone and writing programs for it. The device has a serious amount of untapped potential. That’s not to say the phone isn’t already a great tool for its intended purposes (I don’t think I could make it without mine these [...]

Creating a Blackberry Game – Part 6 {05-03-2008}

Looking for part 5? Let’s Hear It! Our game is almost done – the only part left is the sound (and vibration) processing. This is a fairly simple class as well – again, most of the low level processing is done already by the Blackberry. However – you may want to play with the methods [...]

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