Shredz64 – Production Started

If you’ve been keeping up with this blog, you’ll know that the prototypes had checked out and we were awaiting the final product. I’m happy to say we received a batch of 20 PCBs from the fab house the other day, and I’ve soldered one up, and it works great. That means that we’re good to go, it’s just a matter of us soldering them up and shipping them out! As soon as the first batch of 20 have been assembled, preregistration will close and normal sales will open. Those who preregistered will be given first priority to the purchase of a PSX64 and Shredz64. More instructions are to follow soon. After the first batch of 20 ship, more batches will come in 50 at a time. Please note, it will take a while to assemble each batch, but we will try to be timely so you won’t have to wait long.

Below is a picture of the finished product as you will receive it. Note – as you can see we changed the design slightly to use rectangular connectors which should add a lot of stress relief/protection to the cables.

When the first 20 are assembled, a final price will be posted as well. Thanks again for your continued patience, we’re definitely rolling along!

PSX64

4 Responses to Shredz64 – Production Started

  1. Crash Override says:

    Nice :D:D
    When can I buy it??

  2. torturedUtopian says:

    Looking forward to it !

    Also, I was wondering whether dance pads were supported ? (is it actually possible to dissociate left and right as well as up and down ?)

    Thanks !

  3. Terry Raymond says:

    When will Normal sales begin?

  4. Toni says:

    Unfortunately the schedule has been put off a few times as can be seen, but now that I’ve had a chance to sell a few and work out production issues, I don’t see any future roadblocks. I want to sell a batch kind of as an official kickoff at the World of Commodore convention in Toronto on Dec 6, and then take orders off the website the following Monday.

    As for dance pads – they should theoretically be supported, though the only one I’ve tested it with doesn’t work. I have a feeling this is because the dance pads might make use of the 9 volt PSX pin which I do not connect on the PSX64. It would be possible to easily hack the PSX64 to connect this pin if the DC adapter was a 9 volt one though (if this is indeed the issue)

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